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  1. Home
  2. Figma Classes
  3. Figma Bootcamp
  4. Figma Bootcamp Online October 25 2023
During the pandemic all in-person classes are delivered live online. You can retake the course in-person at no cost once our classrooms reopen. See how live online training works in this brief video.

During the pandemic all in-person classes are delivered live online. You can retake the course in-person at no cost once our classrooms reopen. See how live online training works in this brief video.

Learn about our Online Training Center

All classes include

free retakes of courses Free retakes

Curriculum provided Detailed curriculum

Live instructor Live instructor

flexible rescheduling Flexible rescheduling

flexible rescheduling Certificate of Completion

Figma Bootcamp Online October 25 2023

Figma Bootcamp

Wed, Oct 25 2023 - Thu, Oct 26 2023
Online Training

$695.00

Register

The Figma Bootcamp teaches you the design and prototyping process with Figma. Learn to build the design and workflow for projects, incorporate interactive elements, share projects for collaboration, and obtain feedback. Find out how to build reusable components and develop design systems to provide standardization and consistency across a UX team. The UX bootcamp combines the introductory and advanced Figma courses into two consecutive days to provide an in-depth opportunity to learn Figma from a practicing UX professional.

Download Course Description (PDF)
See all Figma Classes
Getting to know Figma
  • Introduction to workspace
  • Pages, Canvas and frames
Frame properties in Figma
  • Changing the size of a frame
  • Creating your own custom sized frames
  • Building frames to scroll
  • Adjusting a frame’s bounds
  • Creating backgrounds for your frames
  • Changing the fill style
Understanding layers in Figma
  • Selecting items with the same properties
  • Grouping and ungrouping
  • Selecting and moving layers
  • Grouping and ungrouping
  • Viewing, locking and unlocking layers
  • Aligning and distributing objects
Using the prototyping tools in Figma
  • Creating links
  • Testing your links
  • Editing Links
  • Create fixed objects in a prototype
Using rulers, grids, and guides   
  • Using rulers
  • Adding guides
  • Using and editing layout grids
Creating shapes and other objects in Figma
  • Creating custom shapes using boolean features
  • Transforming and positioning
  • Creating custom corners
Using Fills and strokes with Figma
  • Changing the blending mode
  • Changing multiple colors in selections
  • Saving colors
  • Applying stroke properties
  • Color Values
  • Frequent Colors
  • Copying and pasting object properties
Applying effects in Figma
  • Blurs
  • Shadows
Applying constraints using Figma
  • Keeping object position within Figma frames
  • Controlling the resize and proportions
Working with images in Figma
  • Editing an image
  • Cropping and masking
  • Eliminating selected parts of an image
Inserting Text into a Figma Prototype
  • Kerning and Tracking
  • Creating and editing text styles
  • Creating styles    
  • Color fill and border styles
  • Layer styles
Creating reusable components in Figma
  • Working with text and image overrides
  • Organizing components
  • Nesting components
Using Figma's Automatic layout
  • Auto layout with multiple items
Using Figma libraries as design assets
  • Creating, sharing, and editing libraries
Saving & exporting your Figma prototype
  • Export Settings
Using Figma plug-ins
  • How to find plug-ins
  • Loading plug-ins
Responsive layout controls in Figma
  • Using layout grids, columns, and rows
  • Understanding constraints as they relate to the layout grids
  • Saving and applying layouts styles
Understanding and applying Constraints in Figma
  • Controlling alignment
  • Controlling spacing in your design
  • Constraints as they relate to parent-child relationships
Figma Components
  • Swapping components
  • Nesting components
  • Component naming and organization
  • Creating variables
  • Creating interactive components
Adding Animation in Figma
  • Basic animation prototyping
  • Setting up triggers
  • Using the auto-animate features
  • Simulating menus with auto-animate transitions
Plug-ins
  • Discovering and adding plug-ins
  • Plug-ins that can make you more efficient
  • Plug-ins for development
Creating a pattern library for your design system
  • Creating and organizing pages in your library
  • Organizing your library
  • Sharing your library
Sharing your prototype
  • Sharing for review
  • Sharing for development
  • Exporting and sharing your prototype’s specs
Register
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