Skills learned in the UX research course

  • Understand the UX research role: Learn how research informs better user-centered design.
  • Discover the difference between UX research and usability testing.
  • Learn a variety of UX research methodologies: Apply interviews, diary studies, empathy maps, journey maps, and other quantitative and qualitative methods to gather user insights.
  • Discover when it is best to use cognitive walkthroughs.
  • Create interviews and surveys: Design effective questions to uncover user needs and behaviors.
  • Organize and analyze research data: Structure, evaluate, and draw conclusions from user research.
  • Develop and test hypotheses: Form and validate assumptions about user behavior through research.
  • Prioritize features based on research: Analyze and organize product features according to user insights.
  • Test product assumptions: Conduct usability, landing page, Tree tests, and other tests to validate ideas.
  • Find out how to create an A/B test for usability.
  • Analyze and clean UX data: Clean, filter, and apply formulas to large research datasets.
  • Perform UX analysis: Discover various methods to gain insights from your UX research.
  • Visualize research findings through coding and theming: Learn methods to more easily visualize your research results. 
This course is available individually or as part of these certificate programs

UX Research Course - Course Dates

All classes are led by a live instructor. Class times listed are Eastern time.

UX Research Course

Weekdays

Fri, Jun 19 2026

10:00 am to 5:00 pm

Live instructor-led class online
$495.00
Live instructor-led class online
$495.00
UX Research Course

Weekdays

Fri, Jul 31 2026

10:00 am to 5:00 pm

Live instructor-led class online
$495.00
UX Research Course

Weekdays

Fri, Sep 11 2026

10:00 am to 5:00 pm

Live instructor-led class online
$495.00
Live instructor-led class online
$495.00
UX Research Course

Weekdays

Fri, Oct 23 2026

10:00 am to 5:00 pm

Live instructor-led class online
$495.00

UX Research course topics

The importance of UX research

  • The difference between research and UX specific research
  • UX research vs usability research
  • Where does research fit in the UX design process

  • UX research goes beyond usability

  • How research plays a role in the user’s satisfaction before, during, and after an experience

Why research

  • Discover user goals

  • Build for cognitive limitations

  • Short-term, working, and long-term memory challenges and how to address them

  • Grant permission to invest time in researching

What makes UX research different?

  • UX research explores how users interact with a product or service to improve usability and experience

  • Marketing research investigates market trends, consumer preferences, and purchase behavior to boost sales or brand positioning

Methods Used

  • UX: Usability testing, user interviews, field studies, task analysis

  • Marketing: Surveys, focus groups, A/B testing for messaging, market segmentation.

  • UX: Design better, more intuitive products.

  • Marketing: Understand and influence buying behavior

Building an objective and key results (OKR)

  • Uses creative and critical thinking

  • Considers cognitive processing

Difference between objective and hypothesis

  • Creating a hypothesis vs an objective

  • Is it testable, and can it be measured?

  • Is it user-centered and invites exploration?

User research methodologies covered

  • Researching existing data

  • Observing

  • Interviewing

  • Card sorting

  • Journey mapping

  • Defining personas

Usability research methodologies covered

  • One-click

  • Guerilla testing

  • Contextual interviews

  • RITE testing

  • Reverse tree sorting

  • Cognitive alktrhoughs

  • A/B testing

Techniques for coding and recording results

  • Mapping, coding, and theming

  • Analyzing data

  • Articles and reports

  • Locating resources

  • Sourcing existing studies

  • Locating forums, reviews, and other free resources

Tips for recruiting participants

  • Methods researchers can use to recruit participants

  • Legal rights of participants

Quantitative vs qualitative research

  • Understanding the difference in research techniques and results

  • Discovering user goals and challenges

  • Observation, it’s what they do

  • Diving deep into conversations

Types of interviews

  • Stakeholder-setting expectations

  • Field study and contextual interviews-What users do

  • Closed interview-Traditional interview

  • Stakeholder interviews

  • What is the expected timeline in stakeholders’ minds? 

  • Who are the intended users?

  • What are the constraints/worries regarding this effort?

Field Studies

  • Don’t trust what people say; watch what they do

  • Ethnographic research

  • Review of a study checklist 

Categorizing and creating themes

  • Start with open coding

  • Frequency isn’t everything

  • Cluster Into Themes

  • Look for consistent keywords

  • Look for repeated challenges 

  • Create an affinity map to categorize what you have discovered

Creating “How might we?” statements

  • “How Might We” Questions shift from problems to solutions

  • Translate your themes into opportunity statements:

  • Deliverables after an interview

  • Observations for each session

  • Common needs and challenges are noted

  • All commonalities are noted, how they typically completed a task

  • A hierarchical visual of user needs, a mind map, an affinity chart, and a picture of post-its on a wall

Sketching solutions

  • Brainstorm ways to fix or enhance the experience. Start rough!

  • Preparing for an interview

  • Recruit a representative sample of potential users 

  • Prescreening is important

Creating interview scripts

  • Explain the purpose of the interview – what are you trying to achieve?

  • Explain how the person’s data will be used

  • Keep leading questions to a minimum

  • Keep it reasonably short

The master apprentice model

  • The interviewer treats the user as the master while the interviewer is the apprentice

  • Analyzing interview data

Surveys

  • Source of quantitative information

  • Inexpensive research and relatively easy

  • Provides clear and powerful information

Creating survey questions

  • Ensure your survey questions are neutral. Learn more about how to prevent bias from impacting your surveys.

  • Creating a balanced set of answer choices

  • Doing a test drive

  • Using and analyzing Likert scales

Analyzing survey data

  • Closed questions provide quantitative data that can be viewed as data visualizations

  • Qualitative resources for textual responses in surveys

Card sorting

  • Find out how your users think, vocabulary, groups and more

  • Open card sorting and its benefits

  • Open card sorting provides insight into how people think about content

  • Mental models for the content

  • Collecting and analyzing card sort results 

Journey maps

  • Helps you see patterns by grouping sticky-note-style observations by similarity, which surfaces themes

  • It’s visual and collaborative

  • It declutters the chaos

  • It leads to design decisions

Creating a Persona

  • Describing a context or situation

  • Illustrates challenges

  • Launching point for design discussion

  • Engages the imagination

Examples of personas

  • Old school vs discreet personas

Scenario vs. Features

  • Scenarios: Goals that users want to achieve using your app/website

  • Features: The “means to an end” but not the ultimate goals

  • Aligning features with scenarios

  • Putting scenarios in order of hierarchy

Usability tests

  • Start testing with an MVP

  • Building a minimum viable product

Guerrilla usability testing 

  • A fast and informal approach to user testing 

  • Works well in an Agile environment as you can test at any stage

  • Used in early design exploration

  • Hypothesis validation: A quick way to test assumptions about user behavior. 

  • Identifying critical issues: helps uncover major usability problems that could impact the user experience

Key benefits of first-click testing

  • Insights into User Behavior: They provide valuable insights into how users interact with an interface. 

  • Quick and efficient

  • Provides early feedback

  • Cost-effective

  • Tools for first click

  • Analyzing the results of a one-click study

5-second test

  • A simple usability testing method used to gauge a user’s first impression of a design

  • Used in early design stages to test design options

  • Marketing material design to assess message clarity and memorability 

Rapid Iterative Testing and Evaluation (RITE)

  • Evaluate a solution to a usability problem multiple times in a rapid and iterative manner

  • How the RITE method works

  • Performing a RITE study

  • Use wireframes or high-fidelity prototypes. Both can come from Figma

  • Have one person work with the participant, and have others observe

Contextual interviews

  • Process for running a contextual interview

  • Benefits and drawbacks

Discovering and describing requirements 

  • Market requirement

  • Organizational requirement

  • User requirement

Presenting results

  • Presenting important findings first

  • Creating a deck presentation

  • Creating an APA-formatted report

  • Heuristics guide design decisions

  • Some of Nielsen’s 10 Usability Heuristics include:

  • Visibility of system status

  • Match between system and the real world

  • User control and freedom

  • Consistency and standards

  • These are rules of thumb designers use to make interfaces intuitive

UX Design course instructors

AGI instructors are UX Design professionals and skilled teachers. You'll learn from a live UX Design professional that brings years of experience that will help you learn UX Design quickly and easily.

Jennifer S.
Jennifer S.

MS, Human Factors Information Design

BA, Commercial Art

UXQB Certfied

Adjunct Professor, Boston University

Grace
Grace

MS, Information Design

BA, Digital Communications

Adjunct Professor, St. Olaf

Shirley
Shirley

MLA, Harvard

MS, Bentley

BS, Bentley

Custom and private UX Design classes

This UX Design course is available as a private class. Curriculum can be customized for your specific needs. UX Design classes can be delivered at your location, online, or in our classrooms. For more information, call 781-376-6044 to speak with a training consultant or contact us.

Instructor profile for UX Research course 

Jennifer Smith holds a Master's of Science degree in Human Factors Information Design. When not teaching at AGI, she teaches graduate coursework at Boston University. Jennifer has been named a Microsoft MVP for three consecutive years for her work in the user experience field of wireframing and prototyping mobile app designs. She has delivered global UX, UI, and design-tools training for mobile, tablet, and desktop application developers, business analysts, and development teams for major U.S., Asian, and European technology companies, major retailers, apparel companies, and mobile device companies. She has delivered professional development training sessions for professors at computer science and human factors programs and for Microsoft's employees at their internal Microsoft TechReady event. Jennifer also has a B.A. degree in Communication Design in addition to her master's degree. Additional instructors with equal or higher qualifications also teach this course.

UX Research course prerequisites

This UX research course is suitable for all levels of UX professionals as well as business analysts, product managers, developers, and ux designers. For those new to their role, we suggest starting with the UX Design course before attending the UX research class.

UX Research course length

This UX class is one day in length if taken in our classrooms with a live instructor in the same room or as a live online class.

UX design certification

Expand your skills and validate your user experience knowledge using the ISO international standard for UX design certification. Learn more about UX Design Certification.

 

You will receive comprehensive UX research training materials when attending this UX research class. UX course materials developed by Jennifer Smith, a highly skilled user experience designer and educator.

Available Delivery Methods For This Class

CLASSROOM
LIVE ONLINE
PRIVATE
MY LOCATION