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Sketch prototyping training class

Sketch training class

This Sketch prototyping course provides participants with the skills for creating interactive, high-fidelity prototypes in the user experience (UX) process. The Sketch training provides hands-on experience with the tools and capabilities of this powerful prototyping tool. Participants learn to use the Layer list and Inspector to quickly create and re-use components in Sketch, enabling the sharing of website and app designs for testing and review. This Sketch workshop emphasizes foundation skills that are useful for Sketch users, and utilizes hands-on projects.

  • Learn to use Sketch within your prototyping and design workflow
  • Discover how to create and use artboards
  • Understand resizing and pinning options
  • Gain a solid foundation of how to use key Sketch tools and functionality
  • Understand how to work efficiently with UI objects and layers
  • Discover how to import, create, and transform artwork, objects, and text
  • Learn how to use the prototyping tools to create a working prototype
  • Find out how to build re-usable, auto-resizing symbols and components that can be shared
  • Learn how to build, edit, and share Sketch libraries as design systems
  • Find out how to efficiently share Sketch projects for feedback and development

For questions about this Sketch class, or to discuss a private or customized Sketch training workshop, contact American Graphics Institute at 781-376-6044 or use the chat option.

This course is available individually or as part of these certificate programs:

Sketch prototyping training class Course Dates

All classes are led by a live instructor. Class times listed are Eastern time.

Course Title Course Dates Course Location Fee Register
Sketch prototyping training class


10:00 am to 5:00 pm
American Graphics Institute American Graphics Institute
Live instructor-led class online
1969-12-31T19:00:00-05:00 $495.00

Using Sketch to create interactive prototypes
Getting to know Sketch
Workspace overview
Understanding the work area
Working with the infinite canvas

Inserting artboards
Using pages to organize your files
Using the toolbar, Inspector, and more
Viewing your design space
Zooming and panning
Pixel Preview and Pixel Zoom

Creating, editing & organizing artboards
Customizing size
Creating backgrounds
Aligning and distributing
Building for scrolls
Fixing items on the artboard
Understand resizing and pinning options

Using layers
Overview and organization
Selecting, moving, and editing layers
Naming layers

Creating basic UI shapes in Sketch
Creating and editing shapes
Boolean operations
Transforming shapes
Masking objects
Customizing elements
Using the drawing tools

Changing object properties
Border and fill colors
Saving frequently used colors    
Finding and replacing colors

Saving object styles
Creating common styles
Editing and updating

Creating text
Text styles
Creating, using, and editing
Using auto-fit text for auto-layout feature

Creating linked content
Building a prototype that works
Changing transitions

Saving artwork as symbols
Working with text and image overrides
Nesting symbols into other symbols
Using symbol libraries
Replacing layers with symbols
Symbol organization
Using data in Symbols
Understanding the auto-layout features

Creating design systems
Creating reusable components
Sharing branding content with others
Understanding Atomic Design principles (Frost)
Updating your design system content
Saving & exporting your prototype
Saving for design reviews
Saving for development
Introduction to popular plugins 


If attending a Sketch class at our training center, we provide the Sketch app for use during class. We suggest that you have the Sketch app available for you to use after class.

You will receive comprehensive Sketch curriculum for this class developed by the instructors at AGI. Our instructors have authored more than 50 books on web design and development.

Related Certificate Programs: 
UX Certificate
UX Design Bootcamp Boston or Online

Available Delivery Methods For This Class