
All Figma classes include
Free retakes
Detailed curriculum
Live instructor
Flexible rescheduling
Certificate of Completion
Figma Course - Introduction

Figma Course - Introduction
In this Figma training class, learn how to use Figma's comprehensive prototyping tools in order to bring design ideas to reality. Build, and or import your designs into this vector editing application, and apply clickable interactivity to demonstrate your interactive project. This class introduces you to concepts starting with the most basic and moving into covering features to help you take advantage of auto-layout, masking, components, variables, design libraries, and more.
Questions about this class? Interested in private or customized training for your team? Call to speak with a training consultant: 781-376-6044 or click the Chat option in the corner of this page. You can also learn about all UX Classes offered at American Graphics Institute.
This course is available individually or as part of these certificate programs:
Figma Course - Introduction - Course Dates
All classes are led by a live instructor. Class times listed are Eastern time.
Getting to know Figma
Introduction to workspace
Pages, Canvas and frames
Frame properties in Figma
Changing the size of a frame
Creating your own custom sized frames
Building frames to scroll
Adjusting a frame’s bounds
Creating backgrounds for your frames
Changing the fill style
Understanding layers in Figma
Selecting items with the same properties
Grouping and ungrouping
Selecting and moving layers
Grouping and ungrouping
Viewing, locking and unlocking layers
Aligning and distributing objects
Using the prototyping tools in Figma
Creating links
Testing your links
Editing Links
Create fixed objects in a prototype
Using rulers, grids, and guides
Using rulers
Adding guides
Using and editing layout grids
Creating shapes and other objects in Figma
Creating custom shapes using boolean features
Transforming and positioning
Creating custom corners
Using Fills and strokes with Figma
Changing the blending mode
Changing multiple colors in selections
Saving colors
Applying stroke properties
Color Values
Frequent Colors
Copying and pasting object properties
Applying effects in Figma
Blurs
Shadows
Applying constraints using Figma
Keeping object position within Figma frames
Controlling the resize and proportions
Working with images in Figma
Editing an image
Cropping and masking
Eliminating selected parts of an image
Inserting Text into a Figma Prototype
Kerning and Tracking
Creating and editing text styles
Creating styles
Color fill and border styles
Layer styles
Creating reusable components in Figma
Working with text and image overrides
Organizing components
Nesting components
Using Figma's Automatic layout
Auto layout with multiple items
Using Figma libraries as design assets
Creating, sharing, and editing libraries
Saving & exporting your Figma prototype
Export Settings
Using Figma plug-ins
How to find plug-ins
Loading plug-ins
We recommend that you have the Figma app before starting this class.
You will receive a comprehensive Figma course manual for this class developed by the Instructors at AGI.